Comic 664 - Look at the room

Posted on 8th Dec 2017, 5:15 PM in Ghosts
Look at the room

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Author Notes:

Morgenstern 8th Dec 2017, 5:15 PM edit delete
You take a closer look at the console. It appears to be old controls for the facility--loosening or tightening certain valves, gauges for pressure and radioactivity, etc. Much of the console seems damaged, or at least too poorly cared for to work properly.

You take a closer look at the pipes. Like the barrels, they seem to be leaking radioactive waste. The various valves and gauges on the pipes measure their flow, though after seeing the condition of the control console you wouldn't put too much faith in any of the pipe mechanics, either.

You take a look at the papers stapled to the door. They seem like general warnings about the dangers of working in the facility, back from when the place was staffed and operational.

You check the small orange cabinet mounted to the wall. It appears to be a tool box, but all you find inside is a screwdriver.

You take a closer look at the pills on the floor. You find painkillers, steroids, and ultraprex.

Ultraprex is mostly used when recovering from cybernetic implants.


rufiangel 8th Dec 2017, 5:41 PM edit delete reply
So... Our shroom guy probably has cybernetic implants? Oh boy. We should let our friends know.

Should we get out through the other door?
Nayru9572 8th Dec 2017, 7:18 PM edit delete reply
Is it possible to slip part of our bandages under the door to get as good a feel of the situation out there as we can?
Frission 8th Dec 2017, 8:37 PM edit delete reply
I am 2/3rds of the way caught up! Soon I shall join you all in being one of the myriad voices in Jane's head! :3 Head-voices totally not being a symptom of craziness, after all. Pshaw.