Comic 489 - Enter Bunker D

Posted on 9th Oct 2017, 3:18 AM in Doors
Enter Bunker D

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Average Rating: 5 (4 votes) / Rate this comic

Author Notes:

Morgenstern 9th Oct 2017, 3:18 AM edit delete
Morgenstern
You decide that Caius and Dr. Finch will accompany you.

The three of you put on air filtration masks and enter Bunker D.

Comments:

rufiangel 9th Oct 2017, 3:23 AM edit delete reply
rufiangel
Okie dokie, let's check out what's behind the doors!

The flowers seem normal, right? Should we check out the door on the right with all the flowers first?

(In my head-canon, the reason we get to pick whoever goes with us is because no one can say no to Jane's cuteness, and now her cuteness is +20 because of the outfit Michelle bought her and everyone is secretly mad at Michelle but at the same time cannot get bring themselves to *really* get mad because... Jane is too cute lol)
Akasha 9th Oct 2017, 3:36 AM edit delete reply
Yeah, when Willard went to check out the flowers, they didn't really have any ill/anomalous effect on him. Seemingly, anyways. Either way, I'm all for checking out the right door first. Kinda expecting an artificial forest behind it or something, honestly.

(Also, yes. Jane is peak adorbs. I will never stop thinking of her as that one tiny cat, even though I /really/ know better, what with half the shit she's done.)
rufiangel 9th Oct 2017, 3:54 AM edit delete reply
rufiangel
XD That's what makes it even better imo lolol

Like sometimes she's just the cutest little forgetful button who hugs people

and then she turns around and destroys a flesh-eating virus and drugs people with her mind, throws plant pots, pulls a tracker implanted in someone's chest with sheer will and, you know, grew cochlea in her chest and once grew a mouth in her shoulder.

Jane's the best <3
Deadly Death Sickle 9th Oct 2017, 9:33 AM edit delete reply
Deadly Death Sickle
We should max Jane's cuteness with a ribbon or something
Macheman7 9th Oct 2017, 9:41 AM edit delete reply
That would be great, but she's already equipped with an accessory: The gas mask. If it were a Final Fantasy Ribbon, though, I could second the recommendation.
Baeronius 9th Oct 2017, 3:43 AM edit delete reply
Baeronius
Wait.... there are Bees behind that door, aren't there?
Macheman7 9th Oct 2017, 9:38 AM edit delete reply
Better bees than PIXIES. PIXIIIIIEEESSS!!! I TELL THEM ABOUT THE PIXIES BUT THEY DON'T BELIEVE ME.
Archon 9th Oct 2017, 4:02 AM edit delete reply
Assuming we have the device finch mentioned earlier that could check air quality, wave it around the right door a bit.
Best to check if anything particularly strong registers before opening that door.
Whether or not said device is available, we should enter the room to the left first.
If there are contaminants in the room to the right, opening that door is only going to let them spread faster.
Guest 9th Oct 2017, 4:08 AM edit delete reply
I mean, if there's plants growing through the door, and there's this many already, I imagine that htere's been a breach for long enough that contaminants are pret much equal on both sides of the door.
Mochi 9th Oct 2017, 6:20 AM edit delete reply
Mochi
and now i have caught up after sleeping off a spectacular turkey coma (happy canadian thanksgiving)

i’m pretty tickled that i was right about bunker c being basically a giant loop, that’s hilarious. i love dr. finch just noping out, and fuse doing science <3 good boy. i predict that at some point the glowstick will probably reach terminal velocity and there will just be a green streak through the whole place.

as for here, we should be very careful, since we know just about nothing about this one. Maybe we should check out the mossy door first just to get it out of the way? if anything is going to try and kill us it’ll probably be in there…
AlphaDragon 9th Oct 2017, 8:01 AM edit delete reply
I think taking constant air quality readings might be a good idea...
Also air vents! ...But where do they go? ;)
rufiangel 9th Oct 2017, 8:23 AM edit delete reply
rufiangel
I think all the vents have fans behind them spinning:

"The first thing you notice is that the bunker is loud. You can hear the fans in the vents spinning hard, blowing cool air into the entrance room."

Soooo I don't think we can do our vent hermit thing this time ;v;*
AlphaDragon 9th Oct 2017, 3:39 PM edit delete reply
Pessimist... (J/K Rufi)

I missed the fans behind them... but they still go somewhere...
Varil1024 9th Oct 2017, 10:57 AM edit delete reply
Varil1024
We need to name these bunkers if we're gonna keep finding new ones.

Lets see...the Barracks, the Freezer, and the Pit? Plus whatever this one is. The Garden?
rufiangel 9th Oct 2017, 11:48 AM edit delete reply
rufiangel
Ooh, I like those names :D
rufiangel 9th Oct 2017, 11:47 AM edit delete reply
rufiangel
Fanart of Michelle in her new duds - perspective practice for me, sorry for the wonkiness XD;

image
DrBilly 9th Oct 2017, 1:22 PM edit delete reply
R A D
lil Joshu 9th Oct 2017, 3:31 PM edit delete reply
lil Joshu
Niiice
Memo 9th Oct 2017, 3:42 PM edit delete reply
Memo
Very nice! She looks badass and chill at the same time 👍
rufiangel 9th Oct 2017, 7:32 PM edit delete reply
rufiangel
Thank you all! <33 that makes me super happy, Michelle is most definitely a chill badass so it's good to know I captured some of that! XD
PurpleKetchup 9th Oct 2017, 12:42 PM edit delete reply
Maybe... a plantlife bioprinter gone cuckoo (like my nana) ?
DrBilly 9th Oct 2017, 1:23 PM edit delete reply
Man, this is just like getting the castle in a Suikoden game!! We have a fairly unassailable base, with access to resources, and a lot of room, and it's super cool!!!
Macheman7 9th Oct 2017, 1:28 PM edit delete reply
Seconding check the doors, carefully. Also for going and talking to the robot gals.
Nayru9572 9th Oct 2017, 1:39 PM edit delete reply
Do we have any gloves readily available? Or can we get some bandages soaked in blood? Just to be safe, really. Who knows if any plants are poisonous.

PS: We forgot to ask what Grizwald knows about zone 50. Oh well, at least we can contact him now.
Memo 9th Oct 2017, 3:47 PM edit delete reply
Memo
I will vote for the door on the left first, as the door to the right has stuff growing on the top, it is likely very overgrown, and probably difficult to pass through.
Also, with a bit of luck the door to the left is a control room or a tool shed or something like that :)