Comic 1052 - Start making trades
Posted on 28th May 2018, 7:30 PM
in Hope
Average Rating: 5 (4 votes) /
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Author Notes:
"WHAT?!," is Michelle's reaction.
"Hoooly shit," adds Fuse.
Caius inhales sharply. "Good," he says simply. "He can get some, too."
"It can't be Patton Thale himself," reasons Dr. Finch. "Wandering out into the open with his core identity would be stupendously foolish."
"It has to be a duplicate," Elizabeth agrees. "How did the secretary look?"
You describe the woman you saw, especially her height.
Liz gives the slightest nod. "It may not be Patton in person, but that does sound like his personal assistant. Newer versions should be taller than I am."
"Oh, and we took a look at the church from above," Michelle says. "It uh... wouldn't be easy, 'cuz there ain't really a way in from the top. We'd have to cut through concrete, or blow some stuff up. We can reach it, though."
You update everyone on what you've done thus far, and what your plan is. Once you've opened the bay door and the monster eats the corpse and becomes poisoned--which should take somewhere to the tune of 45 minutes, maybe--Jury's team can mobilize and take the thing out safely. While they're doing that, YOUR group can hit the church proper and rescue Grizwald. You can have your bug drop eggs at key points prior to that, letting you create meat walls to block off guard routes.
"So all we'd have to deal with is the guards in the sanctuary," Michelle replies.
"And Hope, and his goon squad," adds Fuse. "The big dude packs serious heat."
"And whatever countermeasures Patton can improvise," adds Dr. Finch. "We could attempt to wait until the fake Thale has left, but he may be waiting for something--some sort of answer from Grizwald, or just for us to show up and make a mess of everything. Sleep... may not be an issue for an oversynced clone."
"Hell, sleep's barely an issue for us," Caius responds. "We get tired, yeah, but Blondie could keep us from sleepin' if we didn't want to."
"Indeed," agrees Finch. "We could wait, but we may be waiting a while if that's the case."
You also bring up the idea of pinning the whole thing on Carpenter--or at least, making it look like he's involved to further confuse the situation. Fuse could hack into the building's private network, and put Carpenter's dumb silhouette up on all the big screens, blare hip hop, or whatever.
"It's doable," Fuse says. "I doubt the security's top of the line on that stuff. Dunno if it's worth it, but I could take a crack at it."
You also start to trade items up, alternating between different people for the ritual so no one becomes completely drained.
You start with the translation guides--piling them all into the circle, performing the ritual, and as the smoke clears...
...at first, you think something's gone wrong. You don't see anything. It's only after the smoke has vanished completely that you notice a very, very tiny device on the floor. It's so small you can barely pick it up, but on very close inspection... it vaguely resembles the same technology as Caius's communicator.
"Oh, cool," Fuse comments sarcastically, "more brainware."
"It may be the most effective way to utilize that strange computer," Dr. Finch states.
"No, it definitely is," Fuse responds... and then gives a small sigh. "I was just hoping to maybe avoid shoving space things in my head."
Next, Michelle trades up a huge pile of normal handgun clips. The smoke clears, and... what remains is a drum for a minigun.
Michelle's altered E1M2, to be specific.
"Good enough," she says, picking it up. "At least now I can swap out ammo without it bein' a thing. I'll prob'ly pack explosive rounds with some tracers goin' in, just in case we get more monster than we wanted, but havin' some piercin' or regular for backup wouldn't be bad."
Dr. Finch goes next, doing the ritual for a pile of the piercing rounds. Not enough that it tears into your normal stock, but a pretty substantial amount. He speaks the words, smoke fill the circle, and as it clears...
there is exactly one bullet.
"For real?," Michelle asks. "They gave us rolls o' bandages, they couldn't give us a box o' bullets?"
"Must be one of helluva bullet," Caius comments.
Michelle picks the bullet up, staring at it. "I mean, it looks like a normal handgun... minigun... bullet. No tellin', though--oughta save it for a special occasion."
"If this is attempted again, you should consider altering the quantity," Elizabeth suggests. "Perhaps fewer bullets would result in a less effective final product, but more of them to compensate. More bullets traded in would likely result in more of... whatever that ammunition happens to be."
Dr. Finch nods. "We seem to have scarcely slid across the threshold into a very potent ammo type. Had I offered any fewer bullets, we'd have likely received a box of something else."
Michelle continues to look at the bullet, but finally shakes her head. "Yeah, I just gotta assume this bullet kicks ass, 'cuz I ain't seein' nothin' magic about it."
Have Liz do that one, or whatever we trade up next. She's not using that energy anyways! xD
Or "Patrick."
Hell in a Bullet XD.
Even if we managed to disable the electricity in the vents, our muscle units can't fit into them anyway (and the openings looked like it might not be possible for Jane and Fuse to fit OUT of, besides).
If we COULD disable the electricity and get Jane and Fuse through the vents (including out through the openings in the Sanctuary), the possibility exists that Caius and Michelle could lure the army of guards away while the two smaller units smuggle Griz out.
Though we searched the whole building fairly thoroughly (everywhere except the men's restroom) and saw nothing that might control the electricity in the vents. It worries me that it might be on the outside the building... in the tunnels, in range of the monster. Or worse yet, the panel could be obstructed by the monster's body, in which case the controls would still be out of reach even after we slay it.
As far's storming the castle is concerned … if our plan for poisoning the monster works (and I suggest once we've set it in motion, we grow at least an ear near Thale to monitor his reaction) I think the ground floor is a better idea than the roof. If I remember correctly, Griz is held on the ground floor, so we would have less space to traverse. And Thale's closer to the top (btw, could we maybe get an overview of the church's layout, Morgenstern?).
Also, I just had an idea. We can grow bugs and walls out of eggs. We can grow hairs on bugs that allows them to listen. Thus, we should be able to grow hairs/a single hair/an eye of some sort on any egg we want to, right? We could make each egg a bug (pardon the pun) and place a blood alarm on the one in the most critical areas – one that would react, for example, when Thale says "Nurse" or something along those lines.
Make some bone weapons and armors and exchange them.
Ah, and apply Poison to the tip of the bullets that don't explode, specially in the piercing bullets. This was a really effective tactic in the Wars of the past before it became a war crime XD.
Perhaps we can trade up the shotgun shells to act as a demo-charge so we can blast in through the roof (I'm not sure which type would be more effective in that regard; perhaps Michelle knows). One of the major advantages of the roof assault is we can try and take out that media room so they can't use the cameras to make us Public Enemy #1. Also we can pick up Grizwald's stuff along the way (we don't want him to lose that epic tinfoil hat if we can help it).
The downside being it's a much longer path to Grizwald and the meat wall idea will have only limited effectiveness.
Just busting through the front door with the hummer (we can attach a bone plate for ramming to the hummer) would give us the quickest way to Grizwald and make the most use out of the meat walls.
The downside would be Thale would have front row seats and might be able to use the media cameras against us to hurt us in the long run (we might have to shop exclusively in Southden or find shady shops in the middle/upper tiers).
Actually, why not do both?
Roof team can be Caius and Fuse: Small rooms and hallways offer close-quarters combat and Fuse is needed to ruin the media room.
Team hummer can be Michelle and Jane: The sanctuary was stated to be able to hold 5-10 thousand people, ranged combat is going to be a requirement; and Jane is needed to provide possible emergency support for Grizwald/anti-monster defense.
This way we avoid the cameras being a problem and have the fastest route to rescuing Grizwald. Roof team should take the abundance of rope we've gradually built up so it can come back out of the hole in the roof when done (and possibly join us down below as well). Setup a meat wall to block the door on the way out (both the media room and Hope's building when we escape).
Thale having a front-row seat can be addressed by having our bug stick an egg on the wall in the sanctuary, near the one-way window. We can have it spring into a meat-curtain, obstructing their view-- at which point they might turn towards their television screen for the camera feed and be greeted by Carpenter's silhouette.
I have a question, though. We've seen what Patton can do with a host body. Do you think he could somehow … make the meatwall part of his body? Inject his blood and grow a brain, something like this? Can't really see a way of it happening right now, but it might turn into a real problem if our own walls suddenly start crawling towards us.
Unless, of course, he's found a loophole to that. But generally whenever Thale shows us a new trick, we can copy it.
But as we're growing the whole thing out of the fabric of our own red, I guess it'll belong even more to us than a bucket of regular jane-blood would.
Example both drums the same
1 regular
1 armor piercing
1 regular
1 tracer
1 regular
1 explosive
And repeat till full.
Alternately one each drum
1 regular
1 explosive
1 tracer
And repeat
And
1 regular
1 armor piercing
1 tracer
And repeat
If this is not where a solid hit should be put
3 choice of AP or explosive
1 tracer
And repeat the same for the whole drum. The opposite for the other drum.
I think the initial load out will work best for versitility. The other loads will hit harder.
If we have enough magazines consider getting a third magazine for the mini gun.
Having our hack physically loaded on a thumb drive and used on site might be the better way to go.
Civillian shooting contests with practically out of the box weapons and scopes reach out a mile, 1600m. Of course there are more reasonable distance classes that are more accessable mostly due to having non-military locations to practice and compete. The required equipment to be competitive is also more accessable as common hunting rifles are more than capable.
I'm going to assume Michelle, being designed as a street cop rather than special forces, lacks that particular brand of knowledge/training. Doesn't prevent us from getting a high-powered rifle; just I don't think we'll be using it for "sniping."
More importantly, however – what would we do with a sniper? I'd wager one would be useless in winding, dark tunnels, as well as buildings, which, so far, have been our main battlefields. We could hope to pick off guards / bad guys when they're passing windows, but the tradeoff would be to drop one of our mates off relatively far from the scene of the action.
Hm. Perhaps for future battles against Carpenter / the many a long ranged rifle _would_ be nice, but for both, we'd need extremely high penetrating power.
Ah, here's another thought: Remember what I said about using our eggs as bugs, with which we can see and hear? Let's say we get one of those in a room with a target we want dead, a room that has an outer wall. Syncing the info from the bug to our shooter, armed with a powerful rifle, we basically got x-ray vision.
Trading up a bunch of hunting rifles and armor piercing rounds (for more HIABs) should also give us all we need to shoot through a wall, maybe even more than one.
Okay, I'm starting to like the idea of adding a sniper to our group. But it's something to keep in mind for later, I think, and not something for our current rescue plan. Or what do you guys think?